Divinity Original Sin 2 allows you to choose from 14 predefined classes and 14 different groups of abilities that can be used during fights. This in turn allows you to create dozens of team combinations that can, with better or worse results, be effective during fights (and outside of them). In this chapter of our guide you can learn about a few useful team combinations that can help you in completing the game.
Divinity: Original Sin 2 Builds. Below is a template for a variety of different builds if you're having trouble deciding what to play, don't know how to build a character, or just want to try.
- Divinity: Original Sin 2. This mod adds almost 50 new skills, themed around the bard, the artificer, and to lesser extent, a monk or barbarian.
- The Sallow Man is a side-quest in Divinity: Original Sin 2; You can acquire this quest from looking into a black mirror that you can form the body of a Black Ring member. Suggested level: 16; Act 3; NPC. Sallow Man; Bishop Alexandar; Walkthrough. To complete the quest you will have to get Alexandar's head first. You can find him in the Elven.
Best Build In Divinity Original Sin 2
A classic team
This is a classic team that works for most RPGs - a resistant warrior that focuses enemies' attention, an archer that fights from a safe distance and two mages that have access to various spells.
Class | Developed schools | Abilities | Function + explanation |
Fighter | Warfare, Polymorph, Single-Handed | Battle Stomp, Bouncing Shield, Whirlwind, Provoke, Battering Ram, Phoenix Dive, Crippling Blow, Tentacle Lash, Spread Your Wings, Medusa Head, Skin Graft, Onslaught | Function: being a tank and dealing damage at a short distance This character is great for fights at a short distance and is used for dealing damage and receiving them from enemies that focus their attention on that character. Warfare abilities are for breaking enemy physical armor and inflicting various statuses. Polymorph helps in dealing a lot of damage and makes moving around a battlefield easier. The best race for this class: - Dwarf - has a talent that increases vitality and dodges - Human - has a talent that increases Initiative and critical hit chance as well as Encourage ability. |
Ranger | Huntsman, Scoundrel, Ranged Avr studio 4 for mac. | Tactical Retreat, Elemental Arrowheads, Sky Shot, Pin Down, Ricochet, Barrage, First Aid, Ballistic Shot, Marksman's Fang, Arrow Spray, Adrenaline, Cloak and Dagger, Chloroform | Function: dealing damage from a distance This character is 100% focused on dealing damage from a distance. Because of that you should invest a lot of points in Huntsman and Ranged abilities and add a few points (or finding a gear) to Scoundrel. This character can deal with physical armor (by using abilities and regular attacks) as well as magic armor (by using arrows). Has two teleportation abilities and one that allows them to receive 2 additional AP if there is a situation that requires you to finish someone off or escape. The best race for this class: - Dwarf - has a talent that increases vitality and dodges - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Enchanter | Hydrosophist, Aerotheurge, Necromancer | Rain, Healing Ritual, Restoration, Ice Fan, Winter Blast, Armour of Frost, Global Cooling, Electrical Discharge, Dazing Bolt, Tornado, Teleport, Pressure Spike, Chain Lightning, Raise Bone Widow, Mosquito Swarm | Function: dealing magic damage and support One of the two mages in the team that focuses mainly on Air and Water elements. Their main purpose is to break enemy magic armor (Aerotheurge abilities), inflicting various status effects (Frozen, Stunned) and supporting the team with spells that heal and increase magic armor. Abilities from Necromancer school allow them to deal physical damage, inflict numerous status effects and support teammates in critical situations. Here, the most important spell is Rise Bone Widow that allows you to summon a spider - a few points in Summoning abilities (that can be easily obtained through items) makes this spider more powerful than most of the enemies in the game. The best races for this class: - Undead |
Wizard | Geomancer, Pyrokinetic, Summoning | Fireball, Haste, Fire Whip, Laser Ray, Peace of Mind, Epidemic of Fire, Poison Dart, Poison Wave, Acid Spores, Earthquake, Impalement, Fortify, Fossil Strike, Conjure Incarnate, Elemental Totem, Dominate Mind | Function: dealing magic damage and summoning creatures The second mage, however, this one focuses on Fire, Earth and Poison. Abilities from Pyrokinetic school allow them to deal a lot of Fire damage and support their allies. Geomancer gives access to abilities that inflict status effects (such as Slowed or Crippled) and those, that can regenerate physical armor of their allies. Dominate Mind ability is worth being mentioned - it allows you to control any enemy (when they don't have magic armor) or you can use it to remove this status from a friendly unit that is under enemy's control. The best races for this class: - Lizard - has a talent that increases Poison and Fire resistance and also has Dragon's Blaze ability. |
A few tips for this team lineup:
- You should invest in Stench talent because it lowers a chance that a character can be attacked by enemies. Get this talent for all characters expect for the Fighter - thanks to that all enemies will focus their attention on that character.
- When it comes to Enchanter and Wizard, you should invest a few points in Summoning and Necromancer. Then, you can unlock Raise Bone Widow spell. It allows you to summon a powerful spider that can deal with a few enemies at the same time before it's defeated - it's especially powerful when a caster has a well-developed Summoning school.
- Your Fighter needs a lot of magic and physical armor points (recommended in proportions 40:60). When it comes to the rest of the team, you should focus more on magic armor because they will be more often attacked by spells rather than physical attacks.
- Equip your Fighter with grenades so they can be thrown at enemies that can't be reached by your Fighter. Your Ranger should be equipped with arrows that allow them to inflict various status effects on enemies. Items from these two groups are easy to craft, you can also buy or steal them.
- A Ranger can be replaced with an assassin (Rogue or Shadowblade), however, this requires a completely different play style (attacking enemies from behind).
A hybrid team
This team combines various ability schools that may, at a first glance, seem to be not that compatible - an assassin that can heal allies and deal magic damage or a ranger that casts spells based on Earth element.
Class | Developed schools | Abilities | Function + explanation |
Rogue | Hydrosophist, Scoundrel | Adrenaline, Chloroform, Throwing Knife, Rupture Tendons, Backlash, Rain, Restoration, Healing Ritual, Hail Strike, Ice Fan | Function: dealing damage while being hidden and supporting the team with magic This character can deal a lot of damage, especially from behind. When this character is in a situation that puts their life in danger, they can use 2 additional AP to escape. However, this character also has ranged attacks that make them useful even when they are immobilized. In addition to that they also have two healing spells including one that is casted on the entire team which can be helpful during more difficult fights. The best race for this class: - Human - has a talent that increases Initiative and critical hit chance as well as Encourage ability. |
Wayfarer | Huntsman, Geomancer | Sky Shot, First Aid, Pin Down, Elemental Arrowheads, Fortify, Throw Dust, Reactive Armour, Impalement, Encourage (Human), Flesh Sacrifice (Elf) | Function: dealing damage from a distance and supporting the team by using magic This character specializes in ranged attacks that deal a lot of damage. However, when an enemy gets closer they can use their physical armor to attack. They can also use a battlefield to get arrows with various elements and inflict various status effects on enemies. The best race for this class: - Human - has a talent that increases Initiative and critical hit chance as well as Encourage ability. - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Metamorph Compair hydrovane air compressor hv37 manual. | Polymorph, Pyrokinetic | Bleed Fire, Laser Ray, Fireball, Fire Whip, Tentacle Lash, Spread Your Wings, Spider Legs, Flesh Sacrifice (Elf) | Function: fighting at a short distance and weakening enemies The main melee unit. Can move quickly between enemies and immobilize them effectively. They also have ranged attacks that make them useful even when they are immobilized. The best race for this class: - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Necromancer, Warfare, Aerotheurge | Bouncing Shield, Provoke, Blood Sucker, Death Wish, Living On The Edge, Bone Cage, Vacuum Touch, Infect, Electric Discharge, Closed Circuit | Function: being a tank and dealing damage at a short distance Even though this character is a mage, their main function is to fight at a short distance. Their goal is to distract enemy attention from weaker members of the team. That is why they have abilities that can keep them alive and allow them to deal massive damage at a short distance. Spells from Aerotheurge school are useful for destroying magic armor and abilities from Warfare serve to destroy enemy's physical armor. The best race for this class: - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
A few tips for this team lineup:
- You should invest in Stench talent because it lowers a chance that a character can be attacked by enemies. This talent should be unlocked on Rogue and Wayfarer characters - thanks to that the assassin will have an easier time in attacking enemies from behind while an archer won't need to change their position.
- Use your Rogue to eliminate targets that are at the back of enemy forces - mages and archers. Thanks to Rogue's damage, you will be able to render them unable to fight for one turn.
- Your Battlemage needs a lot of magic and physical armor points (recommended in proportions 40:60) which can help them to survive enemies' attacks.
The Divinity Original Sin 2 guide provides you with a number of pieces of information ontags that you can pick for the character that you are creating. Predominantly, this chapter describes abilities that result from and how to use them.
Bt default, each character that you create uses two tags. One of them is ascribed to the gender of the character, whereas the other is a result of the race that you have picked. In the case of the predefined characters, the situation is a bit different, because their tags have also been predefined.
Divinity Original Sin 2 Barbarian Build
Just to remind you, tags do not reflect either the class or the attributes of a character, nor their role in the party. Tags define predisposition thanks to which the character can manifest his personality during interactions with other characters, by using the dialogue options that come with the tags. You should be careful with that, though, because oftentimes, giving away your views or traits may have a negative effect on the completion of the quest.
If you do not pick any tags during the character creation process, you start the game without them, which is not a desirable thing, from the viewpoint of the storyline. If you cannot decide on any specific tags, it is better to pick them at random, thanks to which you can still use extra dialogue options. Install internet explorer wineskin. Even if they are purely random, it is still better than no such dialogue options at all.
Divinity Original Sin 2 Builds
Each one of the tags has been discussed in the section devoted to it, below.
Soldier
Soldier proves his worth especially while interacting with guards or other NPCs with similar disposition. Fb leads extractor keygen idm. It is thanks to him that guards in the city trust you and you can obtain from them information that you would be unable to obtain in any other way.
Outlaw
Outlaw has a very low sense of belonging and he relates to the creatures of the world to a very small extent. However, thanks to this, he can obtain interesting information from people who, just like him, feel that they belong elsewhere.
Scholar
Scholar is predominantly Apa the easy way 2nd edition pdf. a gateway to interesting spells, potions, recipes and general knowledge. A character with this tag can attempt to obtain interesting information that may prove of significance to the entire party. It is always a good idea to have on your party, at least, one character with this tag.
Divinity Original Sin 2 Tank Builds
Noble
Noble will much easier communicate with humans, heis very skilled at obtaining important information from people in high places. However, it is best not to abuse this tag in conversation with people who do not understand the tone of these dialogue options, because this may offend them.
Divinity Original Sin 2 Barbarian Build
Barbarian
Barbarianis especially usefulwhen talking to dwarves. He is rather churlish, so you shouldn't send him to talk with humans, especially those belonging to the Magistrate.
Jester
Jesterhas a whole slew of scathing and ironic remarks. You should use his lines very carefully, as it may quickly turn out that got offended, and a fight may erupt from a seemingly unimportant conversation.
Mystic
Mysticwill constantly search for connection between daily events and the effects of super natural forces. He is useful when talking to various clerics or fanatics concentrated around altars.
Rogue
In case of a Rouge, most of his dialogue options are especially useful when talking to prisoners who are prisoners, similarly to him. Using his talents, we can learn about secret passages and hidden treasures.